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Game Dev & Systems

Real-time systems & interactive experiences.

Real-time graphics and high-performance computing. Interactive experiences, simulations, and systems where every millisecond counts.

C++ Unreal Engine WebGL Three.js Vulkan OpenGL CUDA Tauri React SQLite
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Projects

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C++ Vulkan Procedural

Terrain Engine

GPU-driven procedural terrain generation with hydraulic erosion simulation, real-time LOD, and compute shader tessellation. Built from scratch for infinite-scale landscapes.

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C++ Vulkan N-Body

Ikarus

A Vulkan-powered, GPU-accelerated universe simulator. Real N-body astrophysics, neutron-star mergers, gravitational waves, and double-precision floating origin — all at 60 FPS on RTX 40-series.

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Tauri React SQLite

NWF

Narrative World Framework — a local-first desktop worldbuilding tool for game writers and designers. Markdown-powered entity management with wikilinks, graph view, and a rich relational document editor. Built with Tauri v2 and React 19.

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Get in Touch

Have a project in mind? We'd love to hear about it. Let's build something remarkable together.

hello@proceduralabs.eu